Tag Archives: Monster girl

[MenZ] Atelier Tia [v1.0 Demo]



Game Relaesed: 2020-09-10
Developer: MenZ BlogPatreonItch.io
Platform: Windows
Version: 1.0 Demo
Language: English
Censored: No

Overview:
You play as alchemist girl name “Tia”. She live with (cute?)monster name “Poppo” in an atelier outside of the town. One day, Tia travel to the town for send alchemist items to her customers but a strange event happening in the town. This event change her peaceful life and she have to travel in many areas to collects many ingredients for create item that can help people in the town.

v1.0 Demo
– Add many new H sprites (for hostage, you need to rescue them to unlock in gallery)
– Add 7th stage game over and Velvet CG animation
– Add all cut scenes and dialogues in English, Japanese and Chinese
– Adjust gem drop rate and gem use to synthesis need
– After game cleared, you can turn on/off Enemy LV.MAX mode. This will increase enemy attack and HP equal to 7th stage in every stage.
– Many bugs fixed

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[Ason] The Shimmering Horizon and Cursed Blacksmith [v0.13]




Release Date: 2020-04-26
Developer: Ason PatreonTwitterYouTubeFantia
Censored: No
Version: 0.13
OS: Windows
Language: English, Japanese, Mandarin
Voices: Japanese

Overview:
The Player plays as a blacksmith who lost his memory, and fight through the dungeon by forging weapons with the materials he collected. All of the female enemies are usually very strong, you would be “defeated” quite easily if not careful. The H-scenes are animated, and fully vocalized by Japanese voice actress.​

v0.13
New Content:

• New weapon: Water Greatsword
• New Monster Memory: Vampiress’s memory, Lamia’s memory
• New item: Blinding Potion
• New Mode: Endless Mode
• New monster girls exclusive to endless mode:
Succubus ( CV: Rikka Mizutani)
Priestess, Angel (CV: Akisora)

About Endless Mode:

1. Find Mr. Cock after Rezia has cleaned the church, and ask for permission to enter the endless mode in Arena. (Chicken is temporary he might change into something else in future.)
2. System will safe keep all your items till you die in the endless mode, and they will be returned to you after. (But you can’t keep anything you got from this mode)
3. Monster girls will gradually get stronger, but we haven’t find a suitable way to indicate that just yet. So be careful when you are in this mode.
4. We will be putting monster girls here earlier than their supposed implementation schedule, as we release monster girls that’s best fitting for the story. They will not drop special materials, and you won’t be able to obtain their memories.
5. As the development goes on, we will make this mode more complete.

System Balance:

• Accessories durability:
Randomly reduce 1 durability to one of the equipped accessories when attacked
Change to ↓
All the equipped accessories has 25% chance to reduce 1 durability when attacked

• Danger Sense’s sensing changes, and add 1 sensing distance
• From now on, unintentional move, such as being hit back, knock into air, or being teleported, and landed on a trap, horizon light, or portal. They will still come into effect.
• When using Unknown Castle Ruin teleportation portal, the map will no longer have the bell for returning to Safe House.
• When players are in Confused state and trying to perform normal attack, there is 25% chance to move as commanded (Friendly reminder, confused state does not affect item using)
• Enemies can still use skill when Confused, but the direction will be randomized (Skills that locks on players and buffs are not affected)
• We added a teleportation trap on each corner of the map for you, when fighting the boss Cursed Armor. So for those who think the boss is too hard, you can use it to escape if being cornered.
• Drowsiness and Stunned can stop monster girls’ charging time, and stops their Super Armor State. (Boss and Giant Shadow has passive Super Armor State, so they will not be affected)
• All the mushroom monsters’ debuff chances is now lowered
• Elven Fighters’ Fire Kick can only be activated when she is on the same line with the player
• Scorpion’s venom attack and Giant Spider’s web attack are now dealing 5 actual damage to HP.
• Spawning Stone’s HP recused
• Lower the increased attack number to the level up enemies. (Due to monster girls in the castle and forest are all level 2, so their attacks are decreased too)
• Changes to some monster girl’s debuff resistance and elemental resistance
• From now on, weapon with “weapon damage” skills would have its damage rating
ex: When hit “Dash Strike”, “Heavy Strike”, enemies would take 1.3x damage
When hit with “Spin Strike”, enemies would take 0.7x damage (yet we had lower the SP cost for Spin Strike)
We will include damage rating for every skills in the future.
• Some weapon’s attribute are boosted (not for the ones that’s stored in old save file, you would need to forge new ones)
• SP cost adjustment to some skills
• Poison damage buffed by 4 to monsters. Furthermore, the player will now die from poison.

Other Changes:

• If you are downed and there is no monster girls around, a random monster girl will appear to have her fun.
• When you are downed, and there are more than 3 monster girls around, they will take turn to ride you.
• Adding new items to Rezia’s shop: Confusion Potion, Blinding Potion, and Slowing Potion
• Change the look for Rezia’s garden (It’s not a bug if it’s empty :D)
• Minor adjustments to cut scenes
• Optimized the soul bursting visual effect when enemies are defeated
• Temporarily took the treasure chest in Doroelle’s bedroom.
(The accessory in this chest is already in somewhere in the dungeon. We will bring this chest back with new accessories!)

Bug Fix:
The following bugs have been fixed.

• Enemies walked into the wall
• Enemies chasing players while being blinded in the same room. (When blinded, they should only chase you if you are within 2 tiles)
• As your forging level increase, weapon you forged would also have its tenacity attribute increased. This did not come into effect.
• When there is wall blocking, enemies still uses straight line directional skills.
• When hiding at the end of a wall tunnel or corner, enemies still uses close distance skill to hit players diagonally (This fix dose not apply to long distance skills)
• Abnormal continuous bouncing when players or enemies hit a wall after being attacked
• Item shows up weird when choosing what items to keep after death
• Gradually lags more and more when fighting boss
• Weird bug when boss Cursed Armor got into “Break State”
• Dungeon wall tunnel entrance blocked by Enchantment Table or chests
• Minor bug fix

Words from the dev team:

We said that we wanted to take a break, but we actually didn’t…
After the big update last month, we still kept working, and spent quite a bit of time writing stories for monster girls and the main storyline.
Fixed some system bugs and some other stuff, but there is still quite a bit of other stuff we need to optimize on the system part. The new “Endless Mode” is still quite rough, we will find time to make it better.

Sigh… There is just so much stuff to be done. When can we really have a good long sleep? Like those sleep-ins when you wake up, and it’s already in the late afternoon, you know?

Anyways, Hope you guys like the new demo!

Words from English translator (This part only shows up in english):

I saw Halo Infinite being delayed to 2021, and I think it’s a good thing.
Aside from the obvious graphic issue, I see it as they actually listen to fans.
It shows that they care, and wanted to make good stuff.

Honestly, I see that in Ason too.
We really are just trying to create good games, and we really listen to fans’ feedbacks.
Some of the fans might criticize us not having new girls every month or only making minor bug fix for new demos, but that’s just what it takes.
Fixing smaller bugs early would help us avoid catastrophic/unfixable bugs later.
It might result in game taking a longer to finish developing, but we won’t give up.

Thanks again for sticking with us all this time!

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[HTML] [XFiction] Transylvania [v0.2.14]



Release Date: 2020-09-01
Developer: XFiction PatreonWebsite
Censored: No
Version: 0.2.14
OS: Windows, Linux, Mac, Android
Language: English

Overview:
You are Alex, a poor student that decides to take a summer job working as a receptionist at the Crooked Elm, a hotel in a faraway mountain village deep in the Transylvanian region. Quickly you realize that nothing and no one in the village is what it seems, and every passing hour has you more embroiled in the mysterious happenings…​

v0.2.14
=> added storyline: paying your debts to Felicia;
=> added several scenes involved in paying your debts;
=> added 6 new erotic images;
=> added a new possible interaction Gwyllgi on your way back;
=> added new interactions with Sabrina before you “unlock” her;
=> -visiting Sabrina repeatedly (before you unlock her) now takes into account previous choices;

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[Pink Cafe Art] Two Horns – Living In the Town With Ogres [v0.0.11]



Release Date: 2020-09-03
Developer: Pink Cafe Art PatreonWebsiteTwitterCi-en
Censored: Yes (Mosaics)
Version: 0.0.11
OS: Windows, Mac, Android
Language: English, Japanese

Overview:
The story is set in local city “Oniga-town”

There has been a legend that ogres live in this town since ancient times. You met a girl with two horns on her head there. She hands a mysterious “Club” and asks her to use it to catch her sister.

The biggest feature is “Anyting Goes”!
Prepare main scenarios and many different subquests. You can attack not only main characters but also NPCs walking in town. Run around naked, sneak into a women’s bath and toilet, dress up the trapped girl. Discover the play style on your own.

v0.0.11
What’s new:
– Added new costumes and hair styles
– Added a coffee shop and new Sub Quest
– Added some Random Events
– Character editor for $10 patrons

Next:
– New SEX animation
– Add new Main Quests

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[RPGM] [Malum Oculus] Non Monstrum [v0.06.11]



Release Date: 2020-09-08
Developer: Malum Oculus Patreon
Censored: No
Version: 0.06.11
OS: Windows, Mac, Linux, Android
Language: English

Overview:
On the continent island of Etrus on the world of Ealia, join Lily Blossom, the last slimegirl, on her quest to discover her past and find her future as she follows her heart down a pure path. Help blossom her from nothing to a legend, the legend of the Pure Empress. Witness the birth of the age order, and you play the girl who started it all.​

v0.06.11
Changes:
– One more scene for Greengaze
– Various Bugfixes
The game will be going on hiatus for a while.

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[Ren’Py] [Kompas Productions] Summertime Saga [v0.20.5]





Release Date: 2020-09-07
Developer: Kompas Productions PatreonWebsiteWikiDiscordBug ReportProgress Tracker
Censored: No
Version: 0.20.5
OS: Windows, Mac, Android, Linux
Language: English

Overview:
Set in a small suburban town, a young man just entering college is struck by the death of his father. Mysterious circumstances surrounding the death are only the beginning of his adventures as he learns that his father was in debt to a group of shady criminals. Adding to the list of problems, our young hero needs to save enough money for his college semester and find a date for prom night!​

New Content:

  • The second of three main story parts.
  • Five new cookie jar scenes, two with multiple variations.
  • Melonia and Iwanka can now be impregnated.
  • Three new interactive puzzles/events.
  • It’s now possible to access Tony & Maria’s apartment.
  • The bank and warehouse locations have been extended.
  • Bonus content for Maria and Tina.

Gameplay Touch-ups:

  • Ever more evening variants for existing locations, including:
  • Debbie’s Attic
  • Lifeguard Tower (Beach)
  • Maternity ward (Hospital Third Floor)
  • Treehouse
  • Warehouse
  • Yacht
  • Updated remaining character art and posing in day one.
  • All outstanding old-style cutscene transitions have been updated.
  • Consuela’s quest line is now integrated with main story events.
  • Added new hint to tree on Raven’s Hill when following up on the Church bell quest.

New Features:

  • Introduction of multiple new VFX to aid storytelling.

Improvements:

  • Improved positional rigging on a bunch of characters, including Anon.
  • Removed now disused third-party python packages.
  • Moved over to using the built-in python logger for improved resilience.
  • Removed some now unnecessary preference settings.
  • Updated Anon’s face in some older cutscenes.
  • All cutscenes made translatable for language teams.
  • Small improvement to how minor characters are managed internally.
  • Location lock checking has been optimised.
  • Expanded and refactored Cookie Jar menus to handle more characters.
  • Improved how save migration and recovery works.
  • QA together with translation teams have addressed many outstanding typos and spelling errors.

Bug Fixes:

  • Updated Eve’s appearance in Miss Dewitt’s cookie jar thumbnail.
  • Resolved visual flower pot clipping in hospital recovery room.
  • Moved Grace’s heavily pregnant stage to her apartment rather than the tattoo parlour.
  • Removed source of ssl_match_hostname errors seen by some players.
  • Extended the cinema’s opening hours to match those of the mall.
  • Fixed issue that prevented waking in Jen’s room from being considered a real wake-up.
  • Inserted missing background after opening certain texts from Consuela on the map.
  • Added missing dexterity stat popups to the Muay Thai mini-game.
  • Mitigated an issue where corrupted saves would prevent use of the load/save screens.
  • Restored the incompatible save indicator icon.
  • Fixed bug where in rare cases NPC location data would be incorrectly overwritten.
  • Ensured the correct milk delivery dialogue is played during Maria’s nursing phase.
  • Fixed text message system not always respecting custom character names.
  • Remedied source of confusion during Mia quest which would prevent easel unlock.
  • Standardised Okita’s serum colours in dialogue to blue and pink.
  • Moved Lucy’s daycare button so she no longer stands atop the room divider in the foreground.
  • Fixed incorrect transitions in the recovery ward for some mothers.
  • Ensured Mia’s quest hints are swapped for her mother’s after route-split.
  • Improved the final hints for both Mia and Helen’s route to reduce confusion.
  • Prevented Helen appearing in her bedroom and at the Church at the same time.
  • Switched to correct time-of-day background during Miss Ross’ sex scene.
  • Delayed Jenny’s ability to get pregnant until after her route completes to avoid inconsistencies.
  • Added missing tree to the park’s evening background.
  • Updated Eve in the auditorium background used during the talent show.
  • Turned on the tattoo parlour lights during the evening.
  • Resolved small clothing inconsistency in Tina’s initial sex scene.
  • Tweaked police lobby background with a cleaner curved wall directly opposite the camera.
  • Enforced gaining Erik consent before just making off with the Master Blaster. Rude!
  • Added missing night lock dialogue to Aqua’s home.
  • Fixed Miss Okita’s office chair presenting as clickable when it isn’t.
  • Aligned teacher office access mechanics to be more consistent.
  • Fixed Miss Bissette’s office chair presenting as clickable when it isn’t.
  • Ensured the principal’s drawer contents account for time-of-day when viewed.
  • Prevented experiencing the fear of waking Odette when she’s already awake.
  • Changed Eve’s “Hang out” dialogue to better reflect her geographical reality.
  • Resolved issue where it was possible to escape from Diane’s cookie jar into gameplay.
  • Added choice of outfit when replaying some of Diane’s cookie jar scenes.
  • Removed non-sequitor dialogue when speaking to Odette on a weekend evening.
  • Fixed clipping of Jenny’s face during the lead in to her late-night bedroom scene.
  • Updated character avatar art on Roxxy’s Spin the Bottle mini-game.
  • Fixed some home entrance dialogues that were previously not using blurred backgrounds.
  • Prevented early acquisition of the hospital access card which could break Roz’s route.

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