Tag Archives: NTR

[RPGM] [Inatari Tales] The Corruption of the Village [v0.5b]




Release Date: 2025-04-04
Developer: PatreonFanboxPixivTwitter
Censored: No
Version: v0.5b
OS: WINDOWS
Language: English

Overview:
In the year 350, the world was shaken by a massive crisis. A war between the goblins and other races caused this crisis. Goblins were terrible creatures that only thought about eating and mating, despite their physical size they had a great advantage because they could reproduce with any species, and their children took a few months to reach adulthood. After years of conflict and countless deaths, the goblins were defeated, and the remaining ones were exiled.
And so, in the year 356, a young man dreamed of becoming a great warrior, and fight for his home, his family, and his love, because he believed that one day the goblins would return in search of revenge. However, what he doesn’t realize was that evil is everywhere.​

Game System

1 – DAY / NIGHT SYSTEM:
In different times of the day, npcs, quest, events, etc. can change.

2 – FREE-ROAM EVENTS:
Free-roam events will become more frequent as corruption increases.

4 – QUEST DIARY:
A quest diary to track your quests.

5 – CORRUPTION:
You can check the corruption status of the main characters in the menu, along with:

  1. First Kiss and Last Kiss
  2. First Oral and Last Oral
  3. First Vaginal Sex and Last Vaginal Sex
  4. First Anal Sex and Last Anal Sex
  5. Kiss count
  6. Oral count
  7. Vaginal sex count
  8. Anal sex count

The higher the degree of corruption, the more rumors start to circulate in the village, and the more intense the H-events will become.

v0.5b

  • A new CG2D scene of Marin has been added – Part one
  • Added a new animated Marin scene – Part two
  • Added a new animated Marin scene – Part three
  • Added a new animated Marin scene – Part four
  • Added a new animated Violet scene
  • A new CG2D scene of Violet has been added
  • Added a new animated scene including Yui and Faye
  • New sprites.
  • New maps
  • One new main quest.

 

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[RPGM] [Heaven Studios] Alansya Chronicles: Fleeting Iris [Final]






Release Date: 2024-06-26
Developer: Heaven Studios PatreonTwitterFacebookDiscordYoutubeSubscribestarWebsite
Censored: No
Version: Final
OS: Windows
Language: English

Overview:
An FBI agent flies to Japan in a mission, he meets a girl called Ayame. They fall in love and he asks her to move to the USA with him. Having never met her father and having her mother die 2 years earlier, Ayame had very little that bind her to Japan so she moved in the USA to him. A game about a regular woman and her fiance who engage in a story with lots of cheating, blackmailing, heavy corruption and a background of netorare. You will decided how the story unfolds one month before their marriage which is when the game will take place.

 

 

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Beasty+Shota DLC

Ren’py
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RPGM
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[Ren’Py] [Vénus Noire] Seeds of Chaos [v0.4.10]



Release Date: 2025-03-31
Developer: Vénus Noire PatreonSteamWebDiscordNewgroundsTwitterHentaiFoundry
Censored: No
Version: 0.4.10
OS: Windows, Linux, Mac, Android
Language: English
Store: Steam

Overview:
Seeds of Chaos is a dark fantasy eroge made in Ren’py, inspired by the worldbuilding of Berserk, Dark Souls, The Witcher and other epic fantasy series’, as well as the adult games Corruption of Champions, Legend of Queen Opala, and Slavemaker. The game is set in The Six Realms, the westernmost continent in the world of Solanse. Seven years have passed since the last Demon War, and the defeat of Lord Karnas at the hands of the forces of Light ushered in a new era of peace and prosperity for all the races of the six kingdoms. Evil never lies dormant for long, however, and in the shadows new threats to the tenuous peace begin to stir.

In the first scenario, you play as Rowan, a veteran of the last Demon War. He and his fellow heroes, aided by the Goddess of Light, pursued Karnas to the heart of his stronghold, Castle Bloodmeen, and defeated him once and for all. Having hung up his sword upon returning to his peaceful home village and marrying his childhood sweetheart, Alexia, he finds his idyllic life shattered by the arrival of a beautiful, mysterious woman. Before he knows it, he is forced to serve the very darkness he fought to destroy seven years ago.

 

 

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Extras: Walkthrough

[RPGM] [Z-jirushi] LoadAgain ~The Dog, the Girl and the Golden Treasure~ [Final]


Release Date: 2014-06-30
Developer: Z-jirushi DLsiteCi-en
Translator: Sonnymafia
Censored: Yes (Mosaic)
Version: Final
OS: Windows
Language: English (GPT-4o)
Store: DLsite

Overview:
The protagonist’s goal is to rescue their kidnapped best friend.
Throughout the game, the player’s actions will influence her fate.
Additionally, the protagonist’s circumstances will change significantly based on the player’s decisions, ultimately shaping the story’s ending for both characters.​

 

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[RPGM] [N_taii] Henteria Chronicles Ch. 3 : The Peacekeepers [Update 18]



Release Date: 2024-03-20
Developer: N_Taii  – Patreon Subscribestaritch.io
Censored: No
Version: Update 18
OS: Windows
Language: English
Length: 4h+

Overview:
Year 853 after the Celestial Beings fell on Henteria.

The island-kingdom of Nos’Ra is, in spite of its small size, one of the most prosperous in all Henteria. The island is considered by many as a land of opportunities, hopes and dreams, where anyone can get a fresh start in life. That is what Leto and his family were hoping for when they clandestinely boarded a boat headed for Nos’Ra . However, after a tragic and mysterious accident, our young protagonist ends up alone in a foreign country, surrounded by unknown faces.

The game follows Leto as he grows up in an entirely new environment and meets new people, such as the kind-hearted Haylen, his adoptive mother, his new sister, the reserved Cyanna, Lily, with a temper as fiery as her hair, and Rose, the princess of the kingdom. None of them are aware of the dark fog that is slowly enveloping the capital city of Luminia, and the plot that will target the women around Leto and send his life in disarray.
(Look up Developer Notes for more in-depth Q&A)

 

 

Developer Notes:

Ever picked up a game and played it for a few hours only to realize it wasn’t what you’d imagined at all, and felt like you’d wasted your time? On the contrary, do you ever think about the number of games that you’d never give the light of day because of their screenshots or description, yet would find them right to your taste if you actually tried them out? Yeah, I get it. Me too.

That’s why I wrote a little Q&A going over the main questions one could have about the game, to give you a better idea of whether it’s worth trying out or not. And more.

1. Do I have to play the games in order?

Absolutely not. Think of every game as a short story within a book that would be called “Henteria Chronicles”, with Henteria being the world they take place in.

Each and every game can be enjoyed as a standalone, a story within a story. The only things you might miss are a few lore elements to connect the dots with some of the NPCs’ dialogues, or a few cameos with characters from previous games that will have you scratch you head for a few seconds over their cryptic dialogue, referring to a story you might not have played. But apart from that, 99% of the game can be fully enjoyed without any prior knowledge of other Henteria games.

2. What’s the gameplay like?

While HC1 and HC2 had a few minigames here and there, HC3 has none. It mainly works as a VN, although I recently saw someone had tried to register HC2 on the Visual Novel Database (vndb), and it got rejected with the description being “[HC2 is] not a VN [but] an adventure game with no narration”. HC3, unlike HC1 and 2, does have narration though, although pretty scarce.

Basically, you walk around the map, talk with people, do different straightforward actions, and progress the story that way. The progression is very linear, with choices that influence your ending but don’t lead to branching paths. The main storyline will deal with the two main characters (Rose and Cyanna), and there are two optional side storylines with Lily and Haylen as their focus.

There is also an entirely optional card game similar to FF8’s Triple Triad that, at the end of the game, should have over 100+ original cards added to the game. The card game can be ignored, but you will miss a minor storyline with a minor character.

There are also two different PoV’s the players can choose from.


3. Different PoV’s?

Yes. Players can either choose from the Omniscient PoV or the Partial MC PoV at all times in the game’s main menu.

Omniscient PoV: For those who have played HC1, HC2 or Merry H-Mas, this won’t change much. The player is perceived as an omniscient being that can see all scenes and hear most thoughts, without the MC even being there.

Partial MC PoV: This one is specific to HC3. It is mainly aimed at those who would rather the NTR happen mostly “behind closed doors”, and rely on their imagination. It will focus mainly on the MC and what he sees. If he doesn’t see a sex scene, it will be skipped over, with just a few hints to let players know it is happening even if they’re not seeing it.

However, it is called “partial” for a reason. Players will still be able to see all free roam events happening all over the map, will hear sounds and see shadows that the MC cannot. They will also see all story-related events, so they can still make sense of it and aren’t completely lost.

As said above, the POV can be changed at all times during the game.

4. If the game plays “like a Visual Novel”, why RPGMaker?

Well, I feel RPGMaker is the most adequate engine for the game I wish to create. It handles pixel art well, and it is well-suited for semi-open world games. My game relies 99,5% on pixel art for its graphics, and is designed to be enjoyed as an open world.

What I aim for when developing my games is what I call “ambience NTR” or “immersion NTR”, meaning that it isn’t merely a straightforward story and visuals slapped over it, but also free roam scenes and sex events you might stumble upon while walking around the world. Shadows behind a curtain, sex in an obstructed dark alley, condoms on the ground or discarded items of clothing, faint panting sounds behind a door, bed creaking and moans on the other side of the wall, those are among the subtle sex elements you can discover as you explore the map on different timeframes, during the day or at night.

There are also a few “NTR mini-stories” involving random NPCs taking place all over the map, that will progress without player interactions. If you’re careful and enjoy exploring, you might witness different stages of those stories, or only a few of them, or miss them entirely. This will help reinforce the feeling that the world is alive in the background, without the MC.

5. How does the card game play?

You will have a whole tutorial in-game, so I won’t explain everything here. However, I have to warn you of one thing: the card game has been added using a plugin. Plugins are community-made, free or paid, and allow to expand on the original RPGMaker game by adding new functionalities.

The plugin I am using for the card game was made by someone no longer working on it, and it contains a few issues I had to work around. The main one being that there are no limitations on the strength of the cards you can use during a duel, which means players could just go around and beat a few stronger players, receive strong cards, and simply use them all in the same duel to steamroll all their opponents.

As a counter-measure against this, I had to streamline the duels, meaning that players will have to defeat a predetermined opponent before moving on to another stronger predetermined one, and this for the whole game. With every win, they will receive a predetermined card. This allows me to keep track of the overall deck strength of players, and make sure that their next opponent has a matching deck that can provide at least a little bit of a challenge.

6. What role do the choices fulfill in this game?

As has already been mentioned in the “gameplay” section, choices do not lead to branching stories. They will be sprinkled all throughout the main story with three different options, each leading to a certain ending: NTR, Revenge, or Happy Ending. The purpose is this to make each of those endings feel more organic.

The game will keep track of what choices the player has made each time, and will trigger the appropriate ending at the end of the game. For example, if a player went for a majority of “Revenge” choices during the game, then they will get the Revenge Ending. Same for NTR and Happy Endings.

Lastly, players will have the option to have the choices either remain entirely white, or be colored, blue for NTR, red for Revenge and green for Happy. That way, they can always go for the choices related to the ending they wish to see.

(A save will be provided at the beginning of each ending, so that players won’t have to replay the entire game to see all of them).

7. What if I don’t like NTR?

The game relies on three main themes: NTR, maledom, and corruption. With an open-mind, and if you like at least 2 out of 3, then you could be able to enjoy the game either way.

HC3 (as well as HC1 and HC2) are designed in such a way that it allows players to distance themselves from the NTR if they wish to, mainly by not identifying with the MC being NTR’d. How?

Well, there are a number of small tricks, such as not giving the MC a voice, but make him speak through speech bubbles, which dehumanizes him and makes it easier for people not to associate with him. Other tricks include not being able to name the MC, so players see him less as someone they impersonate but more of a story character they control. The NTR being unavoidable is part of said tricks too, so no one feels like they chose it out of their own volition, it just happened instead.

Etc…

“Yes, but what if I really don’t like NTR?”

Well, in that case, the NTR can be made entirely avoidable by not playing the game. ;)

8. What’s the writing/English like?

My style of writing seems to be relatively divisive. Some really like it, some find it horrible. I can’t say much more than that.

As for the English, I’m not a native speaker, but I can handle myself well enough that it isn’t bothersome for the readers (players). I was quite happy when I heard people with English as their mother tongue had played through ~20 hours of HC2 without realizing English wasn’t my first language.

Now, expect a few typos here and there and some grammatical oddities too (let me know if you find them). Also, some characters might use English words or forms of speech that aren’t consistent with their apparent socio-economical background. Sorry about that.

9. What’s your definition of the NTR used in the game?

We’ve all heard the good ol’ “It’s not xxx, so it can’t be considered NTR”.

At this point, there are almost as many definitions for NTR that there are stars in the sky, and even Japanese players argue about what it really means, so I’ll write down what I consider to be NTR to avoid any further confusion (and possibly low reviews because “iT’s NoT nTr”, but they will still happen either way).

For me, NTR can happen with anyone the MC shares a strong bond with, not only lovers, partners, wives, etc… It could be a really good friend, a close family member, or anything that fits the description. When this bond is severed, or replaced by an even stronger bond caused mainly by manipulation and sexual corruption of the woman by the antagonist, that’s NTR. Here, that’s the general definition I use for the NTR in my games.

10. What are your overall goals with this game?

Yes, yes, achieving financial stability is nice and all, but if the tradeoff for getting good money was hate or indifference, I simply wouldn’t do it.

My main objective is to create a game that would stick with people after they’ve finished it, if only for a few minutes. One that wouldn’t be forgotten right after they’ve closed the game. For that, I try my best to craft an engaging story, attaching characters with unique personalities, a rich world, but also satisfying sex content.

11. Update schedule?

I’m aiming for around 1 update per month. With HC1 and 2, I would release it every month on the exact same day without fail. For HC3, due to the higher workload it requires, I would allow myself 3-4 days delay if necessary.

12. What are this game’s shortcomings?

I personally don’t consider them shortcomings, or I would have fixed them already, but there are 2 aspects that might not be everyone’s cup of tea:

1) The game relies solely on small pixel sprites for the sex scenes’ visuals (check screenshots for an example). This allows for more diversity and a greater number of scenes, but it certainly isn’t as appealing visually as bigger pixel art or full-blown illustrations. However, since the game relies mostly on immersion and ambience, visuals aren’t as important as the combination of art + sound effect + situation.

2) It takes time to get going. I put emphasis on slow and partially realistic corruption (it’s a porn game, it’s never going to be 100% realistic). As a result, it takes a lot of time to set everything up just right with the LI’s in order for the corruption/NTR to happen. Not only that, but I put great importance with feeling connected to the characters, which is why the game starts with the MC’s childhood, meeting the characters, seeing them evolve and grow up, their relationships change, etc…

This doesn’t mean there is no sex content. There will be plenty of it from the start, with several scenes and even more freeroam events throughout the map, only not with the 2 main and 2 side characters. But don’t worry, once it gets going, it goes hard. HC2 had over 100+ scenes by the time I finished it.

13. Why should I support you?

Good question! Well, they might not look like it, but those games cost a lot of money with hundreds of original sprites and assets, illustrations, voice acting for moans, etc… I’d estimate the money invested in HC3 (at the time of the demo) to be around 10k$+.

However, I still want to go further with this game and any future games. More funds mean more custom pixel art assets, animations, more illustrations (more lewd outfit variations for the character menu, which has full body illustrations), more portraits, etc…

For games after HC3, the main (dream) objective would be to upgrade the visuals from 50 pixels tall sprites to 70- 80 pixels tall sprites, which means a lot more details, but a lot more costs to (environment assets would need to be redone entirely to match the change).

Also, with more than 3 completed games under my belt, I’m more than likely to finish any game I start.

 

Update 18

 

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[RPGM] [Reach06] A Vixen’s Curse [v1.3.6]



Release Date: 2025-03-12
Developer: Reach06 – PatreonSubscribestaritch.io
Censored: no
Version: 1.3.6
OS: Windows
Language: English

Overview:
Creating a smut RPG game, with everyone’s favorite Vixen.
A busty fox aboard a ship of mercenaries, trouble lurks around every corner with an inner curse setting your lust ablaze.

v1.3.6

  • Added ability to view posters that Kay collects(in inventory)
  • Added 1 new quest inside the club main floor (worker by the bathrooms)
  • Added missing horse beejay in battle
  • Added lust counter in battle screen
  • Fixed 2 taunts in battle using the wrong outfit for Kay
  • Added 1 New repeatable scene in the underground tunnel area
  • Added 4 Enemies to defeat in the underground club area, and 2 new skills to learn

 

Developer Notes:

FAQ-

  • “Is the game NTR?” Yes, the game is NTR based but I plan on making it an optional thing for those who don’t like it. (WARNING – the demo contains some NTR dialogue/event)
  • ”Is the game free?” Yes, it is free and so will any version of the game be later on. (Supporting me is optional, but will help me work on the game.)
  • “Is the game animated?” Yes, the game is animated to an extent ,by 2 frame animation.

 

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[RPGM] [MaidenSoft] Manic Magic ~Ciena’s Desire~ [Demo]



Release Date: 2025-03-02
Developer: Maidensoft PatreonItch.ioSteam
Censored: No
Version: Public Demo v1.00
OS: Windows
Language: English
Voiced: Japanese

Overview:
Join Ciena as she takes place in the Tournament Of Desire. Where the stakes are high, and the rewards are tantalizingly close.Can you play your cards right and beat everyone and claim your desire? or will you be the stepping stone for another’s?

This is a RPG style- Puzzle Game with gameplay similar to the puyo-puyo series.

 

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[Ren’Py] [aDDont] Mila AI [v1.3.8]







Release Date: 2025-03-02
Developer: aDDon’t – PatreonDiscord
Censored: No
Version: 1.3.8
OS: Windows, Linux, Mac, Android
Language: English
Length: ~3 hours

Overview:
The story about a couple with some love related issues. Mila is a 32yo wife, who spent all of her life with her husband Paul. And at one moment she understood, that her life is lack something. Story about self corruption, has ntr, netorase and loyal paths.​

1.3.8

The first ending (BBC-slut). I plan to work on loyal route next :)
New content:

  • NTR:
    • 3new big scenes in NTR-BBC route (only one made it to the gallery though).
    • The foursome scene with Dick and guys is now voiced.
  • Netorase (with Bob):
    • NOTHING
  • Loyal:
    • NOTHING
  • Quality:
    • Bugs

 

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[RPGM] [Captain Allegretto Games] An Alchemist’s Tale [v3.46 Alpha]


Release Date: 2025-02-28
Developer: Captain Allegretto Games Twitter Subscribestar
Censored: No
Version: 3.6 Alpha
OS: Windows, Linux
Language: English

Overview:
An Alchemist’s Tale is a lighthearted adult visual novel where the player takes the role of a village alchemist and general problem solver. Play as Allen Williams as he stumbles his way through the stories of various characters, helping them with their problems as much as he can and usually fucking them twice as much. Allen does his best to not burn down the house, walk in the giant footprints of his heroic parentage, and discover his own place in a diverse world.​

V3.6 “Firsts”

  • Best Friend hangout (After): Aka Jamie’s Taste Test.
    • Have Jamie Relationship raised through events, then trigger a best friend hangout at night in the usual spot.
    • This is the lowest priority event in the hangout chain, so if any others are available they will play first.
  • Zeleshi’s Loss.
    • Continue Orcwife quest, will need more of all three of the related items.
    • Correct item for next two are randomized, just pay attention to what she’s doing and it should be clear.
  • Izzy/Janna at the Matron Hole. Need to have seen the related Best friend hangout to trigger.
  • A harpy feather will very infrequently spawn in the grove so people who want nothing to do with Green after her intro can still gather enough to do The orcwife route. Re-spawns on a 6-7 night timer, because I don’t respect people who don’t like Green.
  • Jamie can be found in or around their house in the evenings for a repeatable pass time +2 relationship trigger.
  • New Best friend hangout (Llus).
  • Kasa now has standing VN art.
  • New Jamie sprite that properly matches their clothes/hair.
  • The lipstick that appears in the Allen matron hole scene now has some randomness to it’s colors.
  • Zeleshi’s spooky story about Maria in her adventuring days now has some mood art.
  • Downshifted the position of some stumps so they look better as chairs.
  • Fixed a bug where if you rejected Llus’ first advances it locked you out of her content forever without warning. It now just becomes an option when teleporting
  • Fixed a bug wherein sufficiently high steal crashed the mushroom catching minigame
  • Fixed a bug where leaving without a scene at the matron wall left the image on screen.

 

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Extras: Walkthrough

[VN] [Ren’Py] [DinoTail Games] Wife in the Building! [vRevised 0.3.0 Beta]






Release Date: 2025-02-28
Developer: DinoTail Games – Patreonitch.io
Censored: No
Version: Revised 0.3.0 Beta
OS: Windows, Linux, Mac
Language: English

Overview:
A couple moves into a new apartment building for inconvenient reasons. With their savings depleted, they embark on an adventure with the characters around them so that one day they can realize their dream. Swinging/sharing/netorase will be the main focus of the game. There will be no cheating and humiliation.​

Revised Beta v.0.3.0
1. 1 Lewd scene with teacher.
2. Added hugging and kissing your wife(Lana) game mechanics.

 

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